Animation in eLearning
Wednesday, 17 August 2022
by Nick Van Dyk
To understand why we utilise animation in eLearning, we first need to ask a broader question: “What is Animation?”. There is a clinical answer:Animation is the illusion of simulating movement using successive images. Alternately, there is a preferred answer:Animation is breathing life, intent, and emotion, into real or unreal objects, people, creatures, and more. Something
- Published in Gamification, Instructional Design, Resources
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The Top 5 eLearning Trends for 2020
Friday, 29 November 2019
by New Leaf Technologies
The history of “distance learning” can be traced back to the 1840s, when Isaac Pitman used correspondence courses to teach short-hand to millions around the world. Ever since, the trends for delivering learning far away from classrooms have kept changing. “eLearning” only really came into existence in the late 1990s, when Computer-Based Training (CBT) became
- Published in eLearning Trends, News, Resources
The Difference Between AR and VR
Wednesday, 06 February 2019
by New Leaf Technologies
In a world filled with rapidly evolving technology, it’s important to stay on top of new evolvements. With the emergence of augmented reality in the 1990s and virtual reality’s subsequent appearance soon after, these ingenious shifts are still quite young. Despite this, both VR and AR are becoming increasingly popular, especially in the gaming and
- Published in AR & VR In eLearning, Educational Technology, eLearning Trends
Gamification: The Educational Game-Changer
Wednesday, 06 February 2019
by New Leaf Technologies
If you’ve experienced the mundane method of dreary PowerPoint presentations accompanied by dull teachers, you’ve probably left a lesson feeling more drained than informed. With that being said, a click-along eLearning course with minimal activity is just as dry as traditional procedures when it comes to retaining knowledge. It’s easy enough to feel guilty for
- Published in Gamification, News
Five Gamification Strategies and How They Are Used in eLearning
Wednesday, 06 February 2019
by New Leaf Technologies
You might have seen the word ‘gamification’ thrown around on edtech webpages and in promotional emails galore, but do you really know how and why this instrument is implemented in eLearning courses? Gamification involves the ingenious use of gaming mechanics and design elements to entice learners, allowing them to be educated all the while enjoying
- Published in Gamification, News
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